
Titles in This Set
Destroy All Humans. They Can't Be Regenerated. A Magic: The Gathering Manga, Vol. 1
Destroy All Humans. They Can't Be Regenerated. A Magic: The Gathering Manga, Vol. 2
Destroy All Humans. They Can't Be Regenerated. A Magic: The Gathering Manga, Vol. 3
Destroy All Humans. They Can't Be Regenerated. A Magic: The Gathering Manga, Vol. 4
Destroy All Humans. They Can't Be Regenerated. A Magic: The Gathering Manga, Vol. 5
Details
Condition: Brand New
Format: Paperback
Publisher: VIZ Media
Series: Destroy All Humans. They Can't Be Regenerated. A Magic: The Gathering Manga
Overview
Set in the nineties at Tokiwagi Middle School, this five-volume manga collection follows Hajime Kano, a diligent student who has always lived in the shadow of his magnetic classmate Emi Sawatari. When the Magic: The Gathering craze sweeps their school, card games become the new arena for popularity, rivalry, and friendship. Written by Katsura Ise with art by Takuma Yokota, the series captures nineties tabletop gaming culture with humor and genuine heart. Volumes 1 through 5 build a complete story arc, tracking tournaments and the bond between two kids who find common ground over a shared deck of cards.
About the Books
This collection gathers the first five volumes of a manga series that turns competitive card gaming into a coming-of-age story. Hajime Kano is the kind of student who tries hard but always finishes second to Emi Sawatari, the effortlessly popular girl who seems to succeed at everything without trying. When Magic: The Gathering arrives at Tokiwagi Middle School in the late 1990s, the social hierarchy Hajime has quietly accepted starts to shift, one carefully built deck at a time. Katsura Ise, known for co-creating the cult indie series Catcher in the Toilet! with artist Takuma Yokota, returns to the page with a story that blends slice-of-life school drama with the strategic tension of tabletop dueling. Yokota's linework brings both the emotional beats and the card-table showdowns to life, giving readers a visual rhythm that moves easily between classroom banter and high-stakes tournament play. As the volumes progress, references to real-world Magic: The Gathering history, including the Urza's Saga expansion, ground the story in an authentic nineties gaming timeline that longtime players will recognize immediately. Beyond the nostalgia, the series explores how a shared hobby can rewrite the rules of friendship, rivalry, and self-worth for two kids who otherwise might never have connected. Fans of character-driven manga and readers who grew up shuffling their own MTG decks will find a lot to love in this five-book run, which reads as a complete, satisfying arc rather than a series of disconnected chapters.
Key Benefits
Book-by-Book Guide
Destroy All Humans. They Can't Be Regenerated. A Magic: The Gathering Manga, Vol. 1 — Introduces Hajime Kano and Emi Sawatari as Magic: The Gathering arrives at Tokiwagi Middle School and begins reshaping their social world.
Destroy All Humans. They Can't Be Regenerated. A Magic: The Gathering Manga, Vol. 2 — Follows the summer of 1998 as Hajime enters his first official tournament and puts new strategies to the test.
Destroy All Humans. They Can't Be Regenerated. A Magic: The Gathering Manga, Vol. 3 — Centers on the arrival of the Urza's Saga expansion and its ripple effect on the local gaming community.
Destroy All Humans. They Can't Be Regenerated. A Magic: The Gathering Manga, Vol. 4 — Continues Hajime and Emi's story as competition and personal stakes escalate heading toward a major tournament.
Destroy All Humans. They Can't Be Regenerated. A Magic: The Gathering Manga, Vol. 5 — Rounds out the collected arc, deepening the rivalry and friendship built across the earlier volumes.
About the Authors
Katsura Ise is a Japanese writer best known for co-creating the cult indie manga Catcher in the Toilet! with artist Takuma Yokota, a series that ran from 2007 to 2009. Destroy All Humans. They Can't Be Regenerated is the pair's first collaboration since that early hit, bringing their signature mix of humor and heart to a story rooted firmly in nineties Magic: The Gathering culture. Takuma Yokota made his professional artistic debut with a one-shot published in Jump Nex before going on to illustrate this series, lending it an expressive, energetic visual style all its own.
Why You'll Love This Set
This five-book run is a nostalgic, character-driven read for anyone who loves manga, tabletop gaming, or nineties pop culture. It's a great gift for the MTG player in your life, a fun addition to any manga collection, or a thoughtful birthday or holiday present for readers who enjoy stories about friendship and rivalry.
Please Note: This is the UK edition with the ISBN as listed; the cover may vary slightly from the image shown.
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