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Fighting Fantasy 10 Books Collection Set - Fiction - Paperback

Author: Steve Jackson
SKU: FBA-LOWPLEX-PR-U0211-0702341029
Barcode: 9780702341021
Publisher: Scholastic Ltd
$46.99
$110.99
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Titles in This Set:
Island of the Lizard King
Appointment With F.E.A.R.
Deathtrap Dungeon
Creature of Havoc
The Port of Peril
House of Hell
Forest of Doom
Citadel of Chaos
City of Thieves
The Warlock of Firetop Mountain

Format: Paperback

Overview:
This is a UK edition Fighting Fantasy 10 Books Collection Set that brings together ten iconic solo adventures from the legendary gamebook series by Steve Jackson and Ian Livingstone. Readers are invited to pick a path through familiar Allansia locations, encountering peril, puzzles, and monsters while shaping the destiny of their hero with every decision. The collection spans classic tales from the early days of interactive fiction to the enduring reissues that introduced new readers to this enduring format. With its compact paperback design, the set is a portable doorway to nostalgia for fans who first explored these worlds in their youth and for newer readers discovering the thrill of a book that changes depending on the choices you make. A compelling gift for collectors, families, and classrooms alike, it delivers a complete, hands-on journey through ten varied quests in one consolidated volume.

What This Collection Covers:
Across ten adventures, you journey through a spectrum of peril—from dungeon corridors and haunted houses to bustling fantasy cities and wild, weapon-filled forests. The collection showcases the breadth of the Fighting Fantasy universe: fast-paced fights, intricate maps, resourceful problem-solving, and branching plots where a single choice can lead to triumph or doom. Readers experience the signature blend of choose-your-path storytelling, tactical decisions, and dice-driven risk that has defined the series for decades. Whether revisiting childhood memories or discovering the series anew, this set offers a cohesive tour of Allansia’s dangers, mysteries, and memorable characters, all bound by the shared thrill of taking control of your own fate.

Book-by-Book Guide:
Island of the Lizard King
Island of the Lizard King throws you onto a perilous tropical island where cunning, daring, and a little luck are your only tools. You must uncover the Lizard King's weakness, free enslaved villagers, outwit wandering lizard-men, and survive treacherous terrain and hidden traps.

Appointment With F.E.A.R.
Appointment With F.E.A.R. drops you into Titan City as the Silver Crusader, a vigilant defender who must outsmart foes, rescue the innocent, and pursue villains through twisting streets and neon-lit rooftops. Every choice reshapes the city’s fate and your own destiny.

Deathtrap Dungeon
Deathtrap Dungeon invites you into Baron Sukhumvit's notorious maze, where brutal traps, bloodthirsty beasts, and treacherous corridors test every nerve. Bravery, wits, and a keen sense of risk are your only allies as you hunt for glory.

Creature of Havoc
Creature of Havoc casts you as a hulking, instinct-driven adventurer, chasing three Vapours across continents to thwart the necromancer Zharradan Marr. The line between ally and danger blurs as you fight, flee, and seek your true calling.

The Port of Peril
The Port of Peril sends you across Allansia, from shadowy ports to sunlit ruins, on a perilous quest to recover a lost prize. Every turn reveals new allies, cunning traps, and a city-wide conspiracy that could rewrite history.

House of Hell
House of Hell shatters comfort as you seek refuge in a cursed mansion where corridors drip menace. Survival hinges on nerve, clever planning, and reading the house’s whispered rules before you become another shadow.

Forest of Doom
Forest of Doom throws you into a nightmare wood where trolls, traps, and fear lurk behind every mossy bend. Your choices shape a desperate struggle against a malevolent forest and the dark forces that haunt its depths.

Citadel of Chaos
Citadel of Chaos guides you through Balthus Dire's trap-filled fortress, where misdirection, courage, and a stubborn will are essential. Each room guards a deadly choice that could crown you champion or doom your quest.

City of Thieves
City of Thieves leads you through Port Blacksand's winding alleys to confront Zanbar Bone in his tower. The city’s shadows offer danger and opportunity alike, and every decision rewrites your path toward victory or ruin.

The Warlock of Firetop Mountain
The Warlock of Firetop Mountain pits you against Zagor, a power-mad wizard whose caverns test danger, cunning, and endurance. Navigate mazes, outwit guardians, and strike at the heart of the stronghold to claim glory.

Who This Set Is Perfect For:
This collection is ideal for fans of retro fantasy gaming, readers who enjoy interactive fiction, and families seeking screen-free adventures. It’s perfect for teens and adults revisiting classic gamebooks and for teachers and parents looking to spark curiosity about narrative choice, problem-solving, and world-building. Gift buyers will appreciate the complete, cohesive set that offers ten distinct quests with shared charm and a sense of nostalgia, while newcomers can explore the origins of a beloved format that continues to inspire modern storytelling and games design.

Key Benefits:

  • Complete UK edition collection of ten iconic gamebooks in paperback.
  • Engaging, interactive storytelling that strengthens decision-making and problem-solving.
  • Rich, recurring Allansia setting with varied locations and foes.
  • Ideal for gift-giving, family reading nights, and classroom discussion.
  • Portable, durable paperback format for easy sharing and re-reading.
  • Timeless nostalgia paired with accessible entry points for new readers.

About the Author:
Steve Jackson and Ian Livingstone co-created Fighting Fantasy, launching a publishing phenomenon that redefined interactive fiction in the 1980s. They co-founded Games Workshop, shaping a generation of fantasy gaming and storytelling. Their collaborative approach blends brisk pacing with inventive puzzles and immersive world-building, inviting readers to become heroes by making consequential choices. This collection honors their enduring contribution to literature and gaming by presenting ten distinct quests that showcase their knack for high-stakes decisions, memorable settings, and approachable, page-turning narratives.

Why You’ll Love This Set:
Whether you’re reconnecting with a beloved childhood hobby or discovering the magic of interactive fiction for the first time, this ten-title collection delivers a rich, rereadable experience. The complete set offers a cohesive tour of Allansia’s dangers and delights, encouraging map-making, outcome comparison, and shared storytelling moments that families and book clubs will treasure for years to come. It’s a tactile, immersive way to explore fantasy, risk, and reward—one page, one choice, and one adventurous outcome at a time.

Please Note: The individual books included in this listing will be dispatched as per the original UK ISBN and UK edition cover image shown in the image.

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